January 2021 - June 2021
For my Senior collaborative module I was put
in a group of 14 other students, made up of fellow third years and second years Split into senior and junior developers, as well as a Lead for the three major departments, Art, Technical Design & Games Design. We decided to create an Isometric Dungeon Crawler game inspired by Minecraft Dungeons & Tiny keep.
You are an adventurer who finds themselves in an infested skeleton fortress, exploring, discovering collectibles and upgrading your skills as you fight your way through the skeleton hordes to defeat the three skeleton kings and take their thrones.
In this project I took on the Lead Technical Designer role, As well as taking on a Senior Designer role later in the project.
Roles and responsibilities:
Trap & Level Element Iterations
Bug fixing & Tweaks
Create Initial Design Document
Oversee Design Documentation
Create Level 1