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Technical Games Designer
About Me
Technical Games Design
I originally got into games design after playing Skyrim and being overwhelmed by the attention to detail taken within the game, I loved how the developers were able to make what felt like a living world, not just an image on a screen and wanted to learn how to do that. However as I progressed through my course I realised that I was leaning more towards the technical side of games design, enjoying the thrill of solving problems and creating functioning assets.
It goes without saying that I have a passion for games, especially in the sci-fi and fantasy genres and I've found that passion has very easily meshed into my work.
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